Monthly Archives: September 2011

New Feature: Obsidian Moon Engine

After many months of working on a secret project, I am proud to announce the introduction of the Obsidian Moon Engine, its a framework built in house in order to build games better. If you see any of my games … Continue reading

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Parental Guidance

After much thought regarding the game system and how it involves children and teens of all ages I have come to the conclusion that the new system will have a new feature called Parental Guidance, which allow for parents to … Continue reading

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Elemental Fury: The Future Soon to Arrive

Many years have passed since I first set out to create this game, I wanted it to be exactly like a game I was a hard core fan of. However as years passed and I spent more time coding and … Continue reading

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